Forum archives » System Notices » New Backgrounds

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Brad
April 22, 2004 10:15 PM

There are three new backgrounds online: church, hauntedhouse and happyplace. Thanks to SC user NooniePuuBunny!

Post #134074link

smamurai
April 23, 2004 2:25 AM

The church is awesome. Haunted house is cool and Happy place is just plain crazy.

Can I make one?

Post #134085link

MikeyG
April 23, 2004 6:09 AM

Hey! What does it take to get some new characters?

Post #134107link

kaufman
April 23, 2004 6:24 AM

Those are great!

225463

Post #134113link

Brad
April 23, 2004 6:32 AM

I'm not that interested in new characters unless they're particularly good or unique. I think good backgrounds open up more comic possibilities than some more people characters would.

Post #134115link

Drexle
April 23, 2004 6:47 AM

Brad! I love you!

Noonie! I like you a lot, but I think we should just be friends.

Post #134119link

MikeyG
April 23, 2004 6:48 AM

But what about characters like a General? A Roman General? An African Warrior? A Gerbil? Come on, DEFINITELY a gerbil would open up some possibilities. A lion? A tiger? A beaver? Definitely a beaver. You playing video games, Brad? The front & back of a car? A dude with a guitar? Frankenstein? A vampire? A giant, freakish-looking floating face? Wait, we've got that one. A Rockette's dancer?

SOME of those characters have to open up more comic ideas. The beaver itself is enough to inspire a slew of comics.

Post #134121link

Drexle
April 23, 2004 6:57 AM

quote:
But what about characters like a General? A Roman General? An African Warrior? A Gerbil? Come on, DEFINITELY a gerbil would open up some possibilities. A lion? A tiger? A beaver? Definitely a beaver. You playing video games, Brad? The front & back of a car? A dude with a guitar? Frankenstein? A vampire? A giant, freakish-looking floating face? Wait, we've got that one. A Rockette's dancer?

SOME of those characters have to open up more comic ideas. The beaver itself is enough to inspire a slew of comics.



I remember dickhead and pussyface... now those were some characters.

Probably not ones I'd want to see on a daily basis, but still... they were characters.

Post #134127link

Chi_The_Cynic
April 23, 2004 7:09 AM

Part of the fun of SC is using the limited resources to create amusing comics. A lot of humour depends on being creative with the characters available. I'm not saying we should never have new characters, but I think Brad is right that unless said characters are unique or would really extend comic possibilities, there's no need to have more at the moment.

Good work on the backgrounds, though, Noonie.

Post #134132link

kaufman
April 23, 2004 7:13 AM

quote:
Part of the fun of SC is using the limited resources to create amusing comics. A lot of humour depends on being creative with the characters available.
And part of the fun of reading this site is when someone comes up with an ingenious new depiction of a character in their comic. Clango as Al Gore. Scientist as Dr. Ruth. Wirthling as The Sun. Kid1 as The Beaver.

Post #134134link

MikeyG
April 23, 2004 7:28 AM

I agree with kaufman, definitely. Clango as Al Gore is particularly comedic. BUT, why not a beaver? I like the idea of a beaver. It in itself could be a punchline.

Post #134139link

NooniePuuBunny
April 23, 2004 7:34 AM

^-^ *blushes*

Post #134142link

Drexle
April 23, 2004 7:46 AM

I think a beaver would just be too easy...

If only they were all that easy in real life.

*rimshot*

I've said at least a dozen times in the past what I think about limited resources here on the site, but since I probably haven't said anything about it in a year or more:

I think they spur cereativity like nothing else. When I was in high school, and forced to write formula poetry, I hated it. I couldn't understand why I was being forced to write something I didn't really want to write. As a result, I hated formula work and refused to follow any for a long time. I thought I was too creative for it.

When I came here to stripcreator though, I discovered just how quickly my creative well would run dry. Humbling experience. The sad fact of the matter was that I didn't have nearly as much creativity at the time as I thought I did. It was several weeks later that I discovered the forums, and stumbled onto the comic contests. The contests were a venue where I was not forced to write anything... it was all of my own free will. I also didn't have the restrictions on my free speech that I did in high school. My only formula requrements were the few pegs on which to pin ridiculous situations, running gags, and inside jokes.

You'll find that a majority of my early strips are in fact comic contest entries. This is because for a long time my only creative outlet was in the form of structured formula. I don't think I've entered a contest in almost a year or two, though. While this also means that I don't write as many strips as I did when I was in my contest days, the fact that the majority of my new strips are not based on the rules of a contest means that I have found new creative voices inside that have a developed mode of expression, more articulated than the early efforts. Some of them are inspired by other people's work, but just as many are based on situations I've seen, experienced, or heard from others.

I don't know what this was all worth to anyone. But yeah, I don't think we *need* a vast ammount of new characters. Honestly, we have so many that it's getting to be a pain to keep up with them all.

Post #134146link

MikeyG
April 23, 2004 8:11 AM

Hrm. I guess I'm just of a different school of thought than most. I'm the kind of person that loves a buffet. The more stuff to choose from, the better. I love hundreds of characters to unlock in RPGs, and I love having tons of fighters in a fighting game. Anyone else subscribe to this kind of thinking?

Post #134152link

NooniePuuBunny
April 23, 2004 8:19 AM

quote:
Hrm. I guess I'm just of a different school of thought than most. I'm the kind of person that loves a buffet. The more stuff to choose from, the better. I love hundreds of characters to unlock in RPGs, and I love having tons of fighters in a fighting game. Anyone else subscribe to this kind of thinking?

choice is good. But on stripcreator, the limitedness is kind of funny (but of course, there's like 4 other people that use the avatar that I use...). ^-^ oh well. If I think of anything spectacular that seems to be missing I'll try sending it in...otherwise, I'll just stick to Photoshopping anime characters...

Post #134154link

Drexle
April 23, 2004 8:40 AM

quote:
The more stuff to choose from, the better. I love hundreds of characters to unlock in RPGs, and I love having tons of fighters in a fighting game. Anyone else subscribe to this kind of thinking?

In an RPG, that depends. If it's like Chrono Cross, then you can take your 40 characters and shove them. I want characters with real character and an actual story behind them. But then when you do have 40 characters with actual story, you have a game that takes for-freakin-ever to play. When I was a teenager, that would have been gamer heaven for me, but nowadays I really prefer a quicker game with a more concise plot that gets straigt to the point. Sidequests are great, and if the game designers want to pad out the game with assloads of side-questery, more power to them. But I don't have the time for a full-on 60hour game, where the 60 hours are requirements and not side-quests anymore.

unless it's a tactics-kind of game... one with epesodic action and the like. Those can be done, but others are just harder to justify for me. Especially the kinds where you just wander around and waste hours getting into random battles to level up.

Fighting games of course benifit from more characters. The more the merrier.

But that has absolutely nothing to do with the matter of creativity, which is what I was talking about in my last post.

Post #134158link

MikeyG
April 23, 2004 8:44 AM

I think creativity isn't really limited by more or less characters. It's probably enhanced by very few characters, seeing as how the fewer characters you have to work with, the more you have to work around it, etc. BUT, I think that there's also a chance that because you are forced to use YOUR imagination when creating the character, there is a chance that what you want to bring across could get lost in the translation to others.

Post #134159link

Drexle
April 23, 2004 8:52 AM

That's a danger no matter how explicit the art, or what variety you have. It doesn't matter if you can represent everything perfectly if your audience doesn't have a clue what you're talking about to begin with.

Post #134160link

MikeyG
April 23, 2004 9:07 AM

Perhaps. As I said, I must just subscribe to a different school of thought. I like a wide variety that gets wider all the time.

Post #134166link

biped
April 23, 2004 9:39 AM

The new backgrounds are good -- almost as good as slightly better ones would have been, and better than they would have been if they weren't as good.

Post #134174link

ivytheplant
April 23, 2004 12:00 PM

I'm just pushing one new character. Me. How can you not add this? It has golf clubs!

Post #134199link

AtheistDiary
April 23, 2004 2:49 PM

I don't think he wants to add the Ivy character cause it's an altered version of an already copyrighted character.

Might wanna try to invent something completely new.

Post #134237link

ivytheplant
April 23, 2004 3:10 PM

quote:
I don't think he wants to add the Ivy character cause it's an altered version of an already copyrighted character.

Might wanna try to invent something completely new.



Actually I got permission from Kaddar ages ago.

"Feel free, but that's assuming brad will add the character, in fact, he has a bunch of mine he hasn't added yet either. "

So there. Nyah.

Post #134238link

Kaddar
April 23, 2004 3:22 PM

nice new backgrounds.

Also, brad, this isn't a new character..

Post #134240link

lukket
April 23, 2004 3:33 PM

I'm all in for new backgrounds. Maybe a kitchen, a living-room, a bathroom and a reverse version of the fastfood restaurant.

Post #134243link

ivytheplant
April 23, 2004 3:36 PM

How about a nice hell background with screaming tortured souls? The current one is a little dull. It doesn't even have a karaoke machine!

A bar would be good too. Angled so there's a drawn-in bartender and the left character is sitting at the bar.

Or no bartender so we can add a floating head as the right character.

quote:
I'm all in for new backgrounds. Maybe a kitchen, a living-room, a bathroom and a reverse version of the fastfood restaurant.

Yeah, the reverse fast food is a good idea too. We have reverse houses in various forms of interiors and open doors. Or a cash register that's not a fast food place. So Chicka can work the registers.

Post #134245link

Drexle
April 23, 2004 3:45 PM

quote:
nice new backgrounds.

Also, brad, this isn't a new character..



No, but the presence of the "River City Ransom" machine is of questionable legality.

Post #134248link

Brad
April 23, 2004 4:21 PM

Kaddar's characters are gonna go up eventually. That background's good except that characters on the left look like they're standing on the side of that videogame machine.

Post #134257link

MikeyG
April 23, 2004 4:48 PM

Somebody tell Kaddar! Sweet, Kad's been advocating those other characters since I got here.

Post #134262link

niteowl
April 23, 2004 5:59 PM

quote:
I'm just pushing one new character. Me. How can you not add this? It has golf clubs!



Sorry, I just couldn't resist doing this comic:
225623

Post #134278link

NooniePuuBunny
April 23, 2004 8:37 PM

quote:
I'm all in for new backgrounds. Maybe a kitchen, a living-room, a bathroom and a reverse version of the fastfood restaurant.

I actually had sent in a bathroom (among other things) but he actually only accepted 3 BGs... (Understandably so... the bathroom sucked...lets face it) He only chose the absolutely most spectacular ones from my collection...

*waits very patiently to see what other goodies Kaddar gave to Brad to go up* I hope I get a new avatar... *drools*

Post #134296link

Rabid_Weasle
April 23, 2004 9:51 PM

Background I made at Choad's request.

Post #134310link

User #16352
April 23, 2004 9:53 PM

oooh, the asian girls could talk gossip.

Post #134311link

AtheistDiary
April 23, 2004 11:00 PM

I just made this one tonight of an old western bar entrance. Hopefully Brad will see fit to use it, though it's no where near as kool looking at nooniepuu's

Post #134327link

choadwarrior
April 23, 2004 11:25 PM

quote:

Background I made at Choad's request.



OOOH! If that was available, I'd make lots of strips about people at work!

Post #134330link

AtheistDiary
April 24, 2004 12:28 AM

For those who have their obscenity filter on and can't see the graphic I posted up above (my server's domain name is devilfuck.com, heh), you can see the background pic I did here (url all nice n obscenity free)

Post #134332link

KajunFirefly
April 24, 2004 4:44 AM

quote:
I'm not that interested in new characters unless they're particularly good or unique. I think good backgrounds open up more comic possibilities than some more people characters would.
I agree, no amount of new characters stopped my writers block but these new backgrounds inspired three new comics.

THREE!

Kajun fans around the world will be so excited...

assuming my mum logs on.

225549
225551
225554

Post #134336link

jes_lawson
April 24, 2004 4:54 AM

Well, the novelty of being on the internet in a public library is wearing off, as is my pre-booked time. So, briefly:

1. Thanks Noonie, and Brad!
2. I might have a go at a bar background as well, if it's good enough I'll submit it.
3. Kajun you MagBas.

Post #134338link

biped
April 24, 2004 7:18 AM

Those were good comics.

I am in favor of as many different characters and backgrounds as possible. A limited amount of them may stimulate your creativity in some ways, but most of the time it simply forces you to settle for something that doesn't really fit what you're trying to do.

Post #134350link

NeoVid
April 24, 2004 11:39 AM

quote:
quote:
The more stuff to choose from, the better. I love hundreds of characters to unlock in RPGs, and I love having tons of fighters in a fighting game. Anyone else subscribe to this kind of thinking?

In an RPG, that depends. If it's like Chrono Cross, then you can take your 40 characters and shove them. I want characters with real character and an actual story behind them.

You didn't like Suikoden? Aw.

Post #134374link

Drexle
April 24, 2004 11:59 AM

quote:
quote:
quote:
The more stuff to choose from, the better. I love hundreds of characters to unlock in RPGs, and I love having tons of fighters in a fighting game. Anyone else subscribe to this kind of thinking?

In an RPG, that depends. If it's like Chrono Cross, then you can take your 40 characters and shove them. I want characters with real character and an actual story behind them.

You didn't like Suikoden? Aw.

Nope. In fact, it's probably one of the most dissapointing games I played on the PSX, next to Chrono Cross, and Vagrant Story. It got a lot of hype, and I found it totally unable to live up to its press. I was far more enamored of Persona, which was released at the same time as Suikoden.

I especially thought it was cheesy in Suikoden how you could, by game's end, undo the dramatic death scene halfway in... you know the one I'm talking about. Brrrr. Totally cheapened the whole moment. See, this is the thing I pointed to when all those whiny FF7 fanboys cried because of the death in that game, and wanted Square to include some kind of ressurection option for her.

Does nobody understand the beauty of a tragic scene?

At the same time though, the death scene in FF7 was completely non-believeable. I'm sorry, any game with such easy access to items and magic that allow someone to get up from 0HP quickly and easily cannot realistically portray a death-by-attack where the party is standing *right there* to do something about it.

Post #134380link

Rabid_Weasle
April 24, 2004 12:33 PM

With Chrono Cross, they did give you a lot of characters that you would never use. But with the Suikoden games (at least the third anyway, I never played the first two) you were still more or less forced to use at least half of the characters. Since the game had three main characters, which each having their own stories up until a point. Plus you'd always end up using them in the larger battle sequences.

Post #134393link

ivytheplant
April 24, 2004 12:37 PM

quote:
quote:
You didn't like Suikoden? Aw.

Nope. In fact, it's probably one of the most dissapointing games I played on the PSX, next to Chrono Cross, and Vagrant Story. It got a lot of hype, and I found it totally unable to live up to its press. I was far more enamored of Persona, which was released at the same time as Suikoden.

I especially thought it was cheesy in Suikoden how you could, by game's end, undo the dramatic death scene halfway in... you know the one I'm talking about. Brrrr. Totally cheapened the whole moment. See, this is the thing I pointed to when all those whiny FF7 fanboys cried because of the death in that game, and wanted Square to include some kind of ressurection option for her.

Does nobody understand the beauty of a tragic scene?

At the same time though, the death scene in FF7 was completely non-believeable. I'm sorry, any game with such easy access to items and magic that allow someone to get up from 0HP quickly and easily cannot realistically portray a death-by-attack where the party is standing *right there* to do something about it.



...

A cop killed me in DopeWars.

(/ineffectually pretending to know what you're talking about)

Post #134395link

AtheistDiary
April 24, 2004 2:30 PM

quote:
A cop killed me in DopeWars.

Ah man I haven't played Dope Wars in ages. That game ruled. Have they updated it any in the past 3 or so years?

Post #134409link

Kaddar
April 24, 2004 3:01 PM

quote:
No, but the presence of the "River City Ransom" machine is of questionable legality.

I consider it parody by the original artist, as was "super monkey ball" as a pinball machine.

But I'll change them and fix the arcades and upload a final version if you'd be happier without the parody.

Post #134413link

CowTipper
April 24, 2004 6:12 PM

A classroom background would be kind of cool, and I think it would fit the need of many of the "Conversation with person at school" strips that many people make.

Post #134424link

Kaddar
April 24, 2004 6:26 PM

it seems to fit some characters, though I'm sure the wider ones won't fit, which was pretty much impossible and have the arcade systems resemble an arcade at all whatsoever.

I removed the names of all the games to allow people to say that the games are any arcade game they want.


(note this image was made after I fixed the left arcade, it was slightly intersecting with some heads.

Post #134425link

MikeyG
April 24, 2004 6:51 PM

Oh, man, I LOVED Suikoden! I spent hours and hours and hours on that game. It's one of the perfect examples to me of a game where a great variety of characters enhanced the experience. I guess I just like recruiting people.

Post #134429link

AtheistDiary
April 24, 2004 11:17 PM

Post #134480link

Rabid_Weasle
April 25, 2004 1:02 AM

Made up a few new ones:

First a classrom as requested, and a farm.

And then just some random rooms, one original and the rest are just copies of the "disel" background.

http://hawktalon.homestead.com/files/greyBG.gif
http://hawktalon.homestead.com/files/orangeBG.gif
http://hawktalon.homestead.com/files/purpleBG.gif
http://hawktalon.homestead.com/files/redBG.gif
http://hawktalon.homestead.com/files/yellowBG.gif

Post #134492link

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