A day in the life of a level designer.

Author: FreakyZoid

Date: October 10, 2001

by FreakyZoid
10-10-01
At the particle Systems office Ross is editing a level...
Awww yeah. With the changes, this level's gonna ROCK!
3 hours of level editing later....
Hang on, Maya's stopped responding.....
Bzt. *crackle* fizz.
Maya sucks.