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Game Night

True events from my D&D sessions and other tabletop roleplaying games. "Players expect the game world to make sense. They want verisimilitude. They want carefully planned characters with believable motivations. They want arduous attention to detail. Unless you're talking about loot, in which case they think nothing of getting a $1,000 Longsword in exchange for rescuing a $5 pig." -Chainmail Bikini

by HCRoyall
12-21-06
Hunter, you and your horriblye low hit points fall from the dragon's mouth as it dies from Tom's attack, taking 6 falling damage. You die.
Deja Vu.
At least you went out fighting. I got turned into a puddle of ash and goo when it breathed on me as I was running away.

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Game Night

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