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Tip #3 - Fake it as you make it
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| Remember that games are about creating experiences which means you get to act like a stage illusionist and fake as much as possible! | |
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| Because the player is like an audience member, and won't know how my tricks are done! | |
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| They won't care either. You don't need to worry about doing things "the right way" or pushing technology forward, just create the illusion! | |
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| I suppose that applies even more for prototypes that I might be the only tester of right? | |
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| Right! Also remember also at this stage you can hard code things and say they were generated by an AI or algorithm or even have a live person act as an AI! | |
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| Pay no attention to the man behind the curtain! | |
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