I gotta agree with evil_d here, world exploration is half the fun of these games. That, coupled with a healthy dose of weird humor and seemingly intentionally poorly done graphics was why I thought Dragon Warrior VII was fun despite the outmoded and clunky interface... If only I'd had time to finish it.
But at the same time, I can't quite agree with a statement that says any one thing is what a game series is all about. Actually, if anything, FF is all about changing things around every time a new game comes out.
There's one thing that bugs me about all the FF games ever since VII... why in the world do we still have to contend with this ridiculous "party swapping" mechanic inherant in all these games? Why, in the age of PS2 do we have these groups of a dozen or more people who get together to save the world and then decide they only want to travel in little groups of 3 or 4?
I really enjoyed FFTactics, by the way... only real complaints were that the battle fields were too small and not enough characters on the field for my taste. That and the game is unbelievably easy once you understand a few things about the way it works.
Andy: No, no angels, but in one Squaresoft game you kill God and in another you kill Jesus... or their equivalents, at least... actually, you killed God in Final Fantasy Legends (don't know what it was called in Europe) on the gameboy years and years ago, but that's not what I was refering to just now.