PC is always top of the line, upgradable, convenient, useful, and hell, you don't have to buy little tiny cards to save your game, just save it to the HDD. That being said, a computer that will be able to run GTA3 (well) will cost around $1,000, but a console that runs GTA3 is $200. The reason? Console games are created specifically for a set configuration of hardware, whereas PC games are set up to use as little as possible in the lowest detail mode, and use a godly machine in high-detail mode.
All games are created on PCs, and therefore tested on PCs, so when it comes down to it? PCs really are where it's at. GTA3 is coming out for PC this month, Tony Hawk 3 is already out for PC, and I'm really uncaring about any other games.
Gimme a DVD-R and a CD drive (one to play the games/copy the games, and one to listen to my own music CDs without slowing the system at all) with a 1.7ghz Athlon, GEforce 3, 40gbHDD, Network card hooked up to a LAN (for updates and multiplayer), a keyboard and a mouse, and my games will look better, sound better, run smoother, and control easier than anything on a console.
Keyboard + Mouse = Gameplay Solution! (Note: This is null and void on those boring "non-shooter" games X))
GTA3 will be so much more fun when I have mouselook to aim at those damn helecopters, the ability to add in new weapons (Mods ALWAYS come out for 3D Games), the ability to bind cheats like the change clothes, gore code, and others to keys, added storage for bigger levels, faster load (HDD loads are far better than from a CD), and a no-hassle music choice (I only like Double Cleff, and I'm kinda sick of that too. Yes, I know the X-Box supports MP3s, but frankly, I want CDs. Rockstar better implement the ability to have a car play music from a specified group when you select radio stations...) and more options.
Internet play is somewhat implausible on GTA3 because of it's nature.
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"Archangel, Dark Angel, lend me thy light, through death's veil 'till we have Heaven in sight..."